Good point. I take back what I said, but then you should explain why this doesn't seem innovative at least, so I can see what you mean from your point of view.Originally Posted by Hassun
Sequels and remakes do not exclude innovation. There are many kinds of innovation.Originally Posted by False Truth
Good point. I take back what I said, but then you should explain why this doesn't seem innovative at least, so I can see what you mean from your point of view.Originally Posted by Hassun
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From what I have heard they're making 'more of the same'.
A couple of new characters yes but I'd like to have something a little more innovative than that.
You shiyuld take into account that this game is many months away from being complete. Wait a while. Most likely, things will get better.
Also, what as shown at E3 was merely a demo using the alpha software development kit (SDK) known as Xenon and played off an XBox. You can see the Xenon words scattered here and there in the video.
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I Think it looks fantastic (but i'm very bias i'm a huge Dead or alive fan) Also about the lack of Visual Improvement in an interview with IGN the creator of The DOA series has said that the demo shown is only using 15% percent of the xbox 360 full power. Also it's still in the alpha phase alot of the graphic polishing Comes in the mid to late part of the beta stage. either way i'm very excited and will be getting it day one
you can read the interview Here
Well I'll be damned, hopefully the visuals improve, because this looks like it's running off the DOAX/DOA2U engine. It wouldn't surprise me too see a huge performance improvement since it is Team Ninja's style to give you a few false feeds and then blow you away with the actual product.Originally Posted by False Truth
Even if it keeps this engine I'll still want it because I'm a pathetic DOA fanboy and no other fighting games move fast enough to keep me entertained.
Totally going to suck, because it is for the XBOX.... sorry but I have a chip on my shoulder with microsoft right now...
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