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| AO Troublemaker Join Date: Jan 2005 Location: Like you really care...
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![]() ![]() Credits: 1,960 | How about making your own game? As you all know, it might be difficult to find a game to suit your taste. Why not make one yourself? I have been making all sorts of games and I would like to know if anyone shares my hobby...
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| ROCK N ROLL Join Date: Nov 2004 Location: Upon a mound.. somewheres around ..here ?
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Hhahaha, Kasai, ....you just a little addicted to hentai there ? . . . .hehe I'm addicted to yaoi too,
__________________ ![]() much love to socketto ...what of this mongrel architect, our broken armor soon will set, past, present, and future tense... ![]() | |
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| Contains less then3%juice Join Date: Dec 2004 Location: Vancouver, WA
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![]() ![]() Credits: 210 | Sweet!! heck ya i'd make my own game, if i could!!! i have this really awesome idea for a game that would probably be a genre breaker if it was made right and nicely polised but if i told any of u it would get stolen since its so mind bustingly good!! MB ill pitch my idea to Bungie or something one day. what the heck is YAOI anyway? or do i even want to know? Last edited by Juice; Jan 13, 2005 at 04:38 AM. |
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Domme Join Date: Nov 2004 Location: Florida
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__________________ Seduced by Flesh ![]() | |
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Veteran | Making my own game huh? It depends on whether you're talking about a flash game or the real deal. I'd rather take on the real deal(the big leagues) than make an ordinary flash game. And you really can't say it's real unless a team of people helped you right?
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Self Banned and Loving it Join Date: Oct 2004 Location: Check the cellar....
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![]() ![]() Credits: 251 | Sure would be fun to do so....id probably make a game based on Alien. I know there has already been some but i mean one thats a survival horror. Like resident Evil ect.. like being trapped on a ship, or station. and you just trying to survive. I think it could be damn terrifying if done right.
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| Mr/Miss Butterfly Join Date: Jan 2005 Location: University of Turku
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![]() ![]() Credits: 2,427 | It have been forever when I made a program or anything like that for computer. But I have had an idea to start making a game for few years now, but I have never got enough energy to start one. Maybe someday in future...
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| AO Troublemaker Join Date: Jan 2005 Location: Like you really care...
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| Official Loser Join Date: Oct 2004 Location: somewhere that sounds cool
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![]() ![]() Credits: 220 | What kind of games and what engine do you use? I only know the basics of the unreal engine, but Im decent in Maya. I kinda wish I could find someone to use paintshop to make some skins though...Im not very good at that...actually Im quite bad at it...
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| Hentai Flyboy Join Date: Dec 2004 Location: Iligan City, Philippines
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![]() ![]() Credits: 210 | Ok... So you're no programmer... you're no artist... but you desperately want to make an RPG type game... ...the solution... http://antseezee.sphosting.com/rpgmaker2000.html (If you're THAT lazy, then here is the stuff from the site...) RPG MAKER 2000 In case you didn't know, RPG Maker 2000 is one of the most popular RPG-creating tools ever. It is a program that you can download for free which lets you create your own game and then publish them so that others can play your games. The great thing about it is that you can create NES/SNES RPGs like Final Fantasy VI without having to learn a big complex programming language. Since RPGM2K is used more as a game creator, you can practically make anything you want in it. You can add NPCs, make a lot of joinable characters, add cool spells, and even custom battle systems. Before I get started with the overview, the person whom previously translated the program has disappeared. He used to have a popular website, but then he moved to a couple servers and vanished. So you can look around the net, but it's going to be hard to actually find a deemed "official" site. ![]() To start off, RPGM2K is a WYSIWYG type of game creator. Even though you don't have to learn a programming language, it's recommended that you get use to their events. Events are the special actions that make certain characters, battles, or actions take place. Once you get use to RPG Maker 2000 for a couple of days, then you'll be ready to make your first game. That's how easy it gets. ![]() As I said before, RPG Maker 2000 is extremely easy to use. To start off, you create your project folder by giving it a name. After that, the rest is up to you. It works like this - Most of the graphics are displayed in RM2K in 256 colors and by tiles. Thus, every graphic must have 256 colors or less and must be in the right size in order to be used. Keeping this in mind, you can use tilesets or chipsets which are a list of tiles that can be used on a map. So let's say you wanted to make a town. You'd find a decent chipset of a town, and then you'd click that tile and paste it down on each square. It's a lot easier than it sounds. After you make a map, all you need to do is put a starting position for the hero, and voila. There's your first map. That's only the basics though. Each project folder has a database where all the characters, items, spells, animations, and data is stored. In the database, you can edit the data and customize your RPG to limitless extent. Maybe, you want your party to have thirty characters. Then, you can do it. Or maybe you want to change a sword into a gun, then with a couple clicks, voila. Basically, RPG Maker 2000 is one of the easiest programs you can find for making your own game. The picture on the right is an example of the characters tab in the database. Those colored graphs are the stats of the character (which can be changed), and you can pick face graphics, his walking graphics, his skills, just about anything you want. This is why RPGM2K is the supreme title holder to RPG making, it's so customizeable and fun at the same time. The battle system of RPGM2K is very basic. If you've ever played Dragon Warrior, then it's pretty much the same system. You play in the first-person view of the hero and the monsters appear in front of you. It's not your typical Final Fantasy battle system, but it serves its purpose. ![]() Regardless, RPGM2K is one of the best game creation programs you can get out there. There is much more in the program than I can explain. For example, if you learn the events well enough, you can make your own custom menus and battle systems for your own games. Events almost make the game limitless since you can display pictures, make clock settings, input functions, a day & night system, or just about anything you want. I'd highly recommend that you download this program even if you don't know how to program. You're able to express your own ideas and storylines into your own games. Maybe you'll be the next Square producer... If you're interested in downloading RPG Maker 2000, click the following links to download them directly. These are links to other sites who have the files for download, thank them, not me. You must download both files, and you MUST install the Program file first, then the RTP: Go to the site for the download links. But chances are, with the short attention spans of today's young generation, those who would even try a day working on a possible RPG using RPGM2K will get tired/bored with making it within a few days. As for me, if the RPG-making bug ever caught me again (and provided I have time for it...LOL...not likely) I'll be content with the magnificent AURORA ENGINE and WORLD BUILDER of NEVERWINTER NIGHTS...simply amazing, and it's playable online/LAN, and it's in 3D too! But then you have to have the game, of course ![]() -RODION
__________________ "Reserve your right to think, for even to think wrongly is better than not to think at all." - Hypatia of Alexandria Last edited by Rodion; Jan 13, 2005 at 08:56 PM. |
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