Adventure games not having enough sensical options
I love Nitro+... bless their black little hearts.. but after having attempted to play Lamento a 2nd time and in 3 hours of clicking through story and exposition I read the first time, not encountering a single option to affect gameplay, I'm ready to toss it out the window.
The first time through, the story and lovely atmosphere are great... but when you've already done it all once before: it's torment to sit through 4 hours of still images and text explaining things you already know.
Hana Chirasu was comparably painful (though only requires about an hour of exposition to Lamento's epic tooth-pulling four).
Also Nitro+:
in Togainu no Chi, you are being chased by baddies... you're given three choices:
Go left
Go right
Stand your ground
At the next corner:
Go left
Go right
Stand your ground
Standing your ground invariably gets you killed. Choosing the wrong combination of lefts and rights gets you raped and killed. The only way to survive this portion of the game is save before your every move and hope to heck you've picked the right corner.
This is why most adventure games are impossible to complete without cheating![]()


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