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| | #34 (permalink) | |
shittle Join Date: Nov 2004 Location: Pretiacruento
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![]() ![]() Credits: 24,520 | Re: Final Fantasy 12 Quote:
I don't mind some freedom in character development but that was pushing it.
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| | #35 (permalink) |
![]() Moderator Join Date: Oct 2006 Location: Pennsylvania
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![]() ![]() Credits: 3,256 | Re: Final Fantasy 12 But was it necassary to put equipment on the license board. I undrstand it gets easier to get the points as the game progresses, but when you only get 1 point per monster you kill and you need like 50 points to equip a certain shield or armor that you already have, it kinda makes it annoying in the beginning of the game. But don't worry for those that haven't played yet, it gets really easy to collect points as the game goes. I always made sure each character had like 1500 points, just in case I finally found soome better equipment and accessories. |
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| | #36 (permalink) | |
Newbie Join Date: Dec 2006 Location: Traverse City, MI
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![]() ![]() Credits: 10 | Re: Final Fantasy 12 Quote:
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| | #37 (permalink) |
![]() Moderator Join Date: Oct 2006 Location: Pennsylvania
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![]() ![]() Credits: 3,256 | Re: Final Fantasy 12 Yeah, I know about the desert, but until I got the double lp accessory, I knida just felt like it was going slow. As for what I did with the board, first I dealt heavily with the augments/magicks. I only really dealt with the weapons and armor/accessory when needed. Also get the quickenings early if you can seeing as how it increases your mp and is nice when you combo between three characters. As for the board itself, I guess it's nice that every character can have anytype of weapon. It's not a fixed weapon type per character like ffX, which wasn't bad, but lacked options. |
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![]() 1 )3^^( )N Join Date: Jul 2006 Location: Somewhere i would love to leave right now for somewhere better...
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![]() ![]() Credits: 59,118 | Re: Final Fantasy 12 im still playing the game...haven't finished it yet...quite hard...who can do the quickening? i now can do 13 to 14 chains...quite hard after 10 lol and the licence was anoyying...~.~ i can't wait to finish the game... ![]() Now trying to win againts monsters in Silika wood..quite tough...sigh |
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| | #39 (permalink) |
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![]() ![]() Credits: 10 | Re: Final Fantasy 12 deodaclan18 I love the way the have it to with the non fixed weapon choice and how if you wanted the different quickenings for different people.... RayMe I have only gotten to 12 and thats because I didnt have all my char.s with quickenings.....but I wouldnt doubt that you can its mainly a game of chance with the quickenings you might get it you might not.....depends on how good your chances are |
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| | #40 (permalink) |
![]() 1 )3^^( )N Join Date: Jul 2006 Location: Somewhere i would love to leave right now for somewhere better...
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![]() ![]() Credits: 59,118 | Re: Final Fantasy 12 yeah thats really is the truth...man the third lvl of quickening is awesome... lol and it's weird that every quickening i choose for the characters really goes for the characters...or is it just me xD Hm...the further i went the harder it gets.. xD so challenging this game is.. |
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| | #41 (permalink) | |
Newbie Join Date: Dec 2006 Location: Traverse City, MI
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![]() ![]() Credits: 10 | Re: Final Fantasy 12 Quote:
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