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Thread: Mortal Kombat: Armageddon

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    Re: Mortal Kombat: Armageddon

    Mortal Kombat may not be the best fighting series ever made, but it is definately one of the most recognizable, and helped pave the way for absurd violence in video games. Or just plain absurdity. I remember some of the Fatalites in MK II and III. They got really reallly random. Remember the Jack in the box?

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    Re: Mortal Kombat: Armageddon

    Quote Originally Posted by Dark. View Post
    Mortal Kombat may not be the best fighting series ever made, but it is definately one of the most recognizable, and helped pave the way for absurd violence in video games. Or just plain absurdity. I remember some of the Fatalites in MK II and III. They got really reallly random. Remember the Jack in the box?
    Screw that, remember the babalities?

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    Re: Mortal Kombat: Armageddon

    My friend bought MK: Armageddon awhile ago, and for the final game of the series I gotta say it was a complete let-down. They really cheaped out with the fatalities, which was the main thing MK was known for. When the first one came out there was all the hullaballoo about how violent it was and how kids would turn into serial killers. I'm sure it probably stirred more commotion than GTA.

    My friend wasn't impressed because of the lack of different fighting styles...though that didn't really bother me.

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    Re: Mortal Kombat: Armageddon

    Quote Originally Posted by Hassun View Post
    Then why didn't the other fighting games all have the same characters with a different colour palette?
    Could it be that other fighting games of that time didn't use actual actors to create their characters??

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    Re: Mortal Kombat: Armageddon

    Quote Originally Posted by Pyoro-Pyoro View Post
    Could it be that other fighting games of that time didn't use actual actors to create their characters??
    Could it be that the MK creators just lacked the necessary originality and talent in character design?

    Come on,you can't deny that the MK series as known for some incredibly shitty character designs.

    Want examples?

    1) Nightwolf


    2) Frost


    3) Blaze


    4) Sektor (or Cyrax) since they are clones


    5) Johnny Cage


    6) Darrius


    7) Hsu Hao


    8) Ashrah


    9) Chameleon


    10) Khameleon

    Yes people, a clone of a clone of their own games!

    10) The Goro clones: Sheeva, Kintaro

    11) Shujinko


    12) Kobra


    ...


    Most of the MK characters lack personality, have stupid moves and are copies of other (MK) characters.

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    Re: Mortal Kombat: Armageddon

    Quote Originally Posted by Hassun View Post
    Could it be that the MK creators just lacked the necessary originality and talent in character design?

    Come on,you can't deny that the MK series as known for some incredibly shitty character designs.


    ...


    Most of the MK characters lack personality, have stupid moves and are copies of other (MK) characters.
    Well to tell you the truth, for me I'm not a hardcore gamer. So I wouldn't pick on miniscule things like character originality, designs, or if the game music was one note off. As for the stupid moves, are you referring to the side to side MK games or the newer ones?? Because I preferred the older games' button system (simple and easy), compared to the new system with the stupid fighting styles which I don't like.

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    Re: Mortal Kombat: Armageddon

    Quote Originally Posted by Pyoro-Pyoro View Post
    Well to tell you the truth, for me I'm not a hardcore gamer. So I wouldn't pick on minuscule things like character originality, designs, or if the game music was one note off. As for the stupid moves, are you referring to the side to side MK games or the newer ones?? Because I preferred the older games' button system (simple and easy), compared to the new system with the stupid fighting styles which I don't like.
    About the moves I meant they look like shit. Especially in the newer games.
    In the old games, they were kind of funny but a lot of the 'special moves' and fighting styles in the new games suck.

    However, I approve of the fighting style switch system. Though they screwed it up in MK:Armageddon by taking a fighting style away from each character.

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    Re: Mortal Kombat: Armageddon

    Quote Originally Posted by Hassun View Post
    About the moves I meant they look like shit. Especially in the newer games.
    In the old games, they were kind of funny but a lot of the 'special moves' and fighting styles in the new games suck.

    However, I approve of the fighting style switch system. Though they screwed it up in MK:Armageddon by taking a fighting style away from each character.
    I agree, they should have kept the 3 style system. I also don't agree with their new combo system. They had a great idea with adding the "mid-air combo" but they killed it when they removed the chains. What's the point in combos if you can' link them between fighting styles? They were better off if they kept the combo system from Deadly Alliance and just added the mid air combos to put more icing on the cake. I understand that not everyone could pull them off (they were a little lengthy) but that just was the difference between the players skill level. They keep making it easier for people who sucked anyway and keep taking away from those of us (like myself) who actually have superior skill.
    Last edited by Gods_Dragon; Mar 05, 2007 at 02:00 PM. Reason: Spelling issues


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