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Thread: Changelings ( character thread)

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    Devoted Otaku Ghattenpaw is off to a good start Ghattenpaw's Avatar
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    Re: Changelings ( charecter thread)

    Your charecter is approved. Remember first post is at the Queen's Keep where the quantum jump field is.

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    Re: Changelings ( charecter thread)

    NPC Villain
    Name: Arthur Collins Fenimore

    Description: 6'8" Dark tan skin, light brown hair, purple eyes

    Human age: ??

    Occupation: Mercenary

    Nationality: American

    Sex: Male

    Mutation: Now looks like a solidified shadow, with purple eyes. Once was a California surfer/Operation desert Storm vet

    Elemental magic: Shadow (specialty: souls) Able to manipulate the life force of others, down to their souls

    Attire: "mercenary outfit" shadow

    Bio: was "huting" "killers" in Colorado when a rainbow light struck him

    Background: Arthur was born in Malibu. He spent the vast majority of his youth riding the waves. Him and several of his buddies were the terrors of the beach. A judge finally ordered them to join the Army during Operation Desert Storm. He took to that lifestyle with relative ease (at least the killing part). He constantly bragged about how many body bags he had filled. when his stint was up, he became a Bounty Hunter/Mercenary.
    "What part of Evil don't you understand?"

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    Re: Changelings ( charecter thread)

    Your character is approved. post as soon as you want to intro him.

    NOTE: NPC characters may be played by any player who wants to use them in a storyline, just remember were they normally would be. Example-Burrul Master Guardsman is normally at the Queens Keep to train the solders and Knights and protect the Queen. He can not be at the Keep and Camelot too. Any player may develop NPCs for their storyline. Only Major NPCs need posted in the charecter thread. Pets are minor NPC.

    ************************************************** ************************************************** ***

    NPC The Race

    Name: Burrul

    Description: tall (5'%' IS tall for an alien) sunset red and yellow mane, light reddish orange skin, red eyes.

    age: 75 yrs

    Occupation: Master Guardsman

    Nationality: The Race

    Sex: Male

    Mutation: none

    Elemental magic: Fire Magic-stealth and warrior based

    Attire: normal-chain mail over light leathers, knee high boots, short cloak for outside; Battle-Flame plate w/ lava shield and fire blade sword (Magic) Quantum sword (from Tinner, NOT to be given away)

    Bio: The Master Guardsman trains warriors and knights in the use of weapons and magic for battle and to protect the Queen. Even though he is fire based he can teach the other magics how to use their own type of magic, he can not use the other magic himself though. His main duty is to protect the Queen and now her young son Tinner.

    Background: He was a guardsman for the previous Queen. When the plan was devised to bring humans to Ec'snia, he volunteered to train any who wished it, earning himself the title of Master Guardsman.
    Last edited by Ghattenpaw; Jul 22, 2008 at 10:11 PM.

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    Growing old is Mandatory-Growing up is Optional

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    Re: Changelings ( character thread)

    Major NPC

    Name: Shane Gooseman

    Description: 6'4" muscular. Blonde hair, green eyes, tan skin

    age: 21 yrs

    Occupation: Galaxy Ranger

    Nationality: uknown, human super soldier

    Sex: Male

    Mutation: can adapt his body to any situation, due to Tinner's dream influence, does not need to recharge his gift though still needs to touch his badge to activate gift

    Elemental magic: none

    Attire: cowboy style clothing in the GR's colors with a GR badge on the upper left chest

    Bio: Shane is a super soldier, an elite warrior who CAN'T miss with the pistols at his hips. He is ambidexterous and incredibly strong and resilient. Can even heal own wounds with a touch of his badge.

    Background: Shane had been a test tube project. Unlike most of his kin, he did not turn to Evil but rather became a defender of humanity. Shane has a robotic horse (Triton) for a mount. He is normally calm and rational. DO NOT tick off a super soldier unless you really want to see how tough you are.
    "What part of Evil don't you understand?"

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    Re: Changelings ( character thread)

    approved. Post when ready...........................................

    Anything is Pawsable
    Growing old is Mandatory-Growing up is Optional

  6. #22
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    Re: Changelings ( character thread)

    NPC villains
    The Cryons, extra terrestrial race

    The Cryons look like humanoid crystals. They must consume flesh in order to survive. The eat the flesh, then let it decompose in their "stomachs", drawing the nutrients off from their.

    They are VERY high tech and are completely immune to energy weapons. Their dense "Skin" and unusal constitution make them even deadlier adversaries. They can shoot lazers (focused beams of light) by gathering and amplifying the ambient light energy around them. The have become terrified of the vicious velociraptors that now guard over the Quantum steeds of the planet.
    Last edited by gamemaster331; Jul 26, 2008 at 04:29 AM.
    "What part of Evil don't you understand?"

  7. #23
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    Re: Changelings ( character thread)

    approved..............NOTE: NPCs can be played by any one for thier storyline. these villans can be destroyed when run into.

    Anything is Pawsable
    Growing old is Mandatory-Growing up is Optional

  8. #24
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    Re: Changelings ( character thread)

    Name: Martin Ravensworth

    Description: 6', 167lbs (olbs), Dk. Grey eyes, Pale Blonde hair, tan skin

    Human age: 23

    occupation: Explorer for National Geographic

    Nationality: USA

    Sex: M

    Mutation(detailed description-as human-like or as alien/weird as you want.)
    becomes a humanoid mass of swirling winds and fog

    Elemental Magic(choose one category only,2 abilities maybe used at the same time) Wind, primarily air movement and air temp control

    Attire-keep in mind your a mutant: none

    what you were doing at the time of teleport (BIO): falling after ice gave way over a crevice in the glacier he was studying

    Items-earth based(what you had on you when teleported)*No alien technology at this time**NO unusual weapon even if your military. All weapons MUST have my approval. none (didn't survive the change)

    Special notes: Alien technology or weapons may be developed by me or any player. They MUST be posted on the OCC chat for approval by me. Once approved any player may own/use such a item. NO WEAPONS OF MASS DESTRUCTION
    Last edited by gamemaster331; Aug 12, 2008 at 07:38 AM.
    "What part of Evil don't you understand?"

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